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LANGUAGES

French - native speaker

English - fluent

Spanish - intermediate

SKILLS

Adobe PhotoshopSuite - Advanced

Clip Studios Paint- Advanced

Blender - Beginner

Zbrush - Beginner

SketchUp- Intermediate

Procreate - Intermediate

 

Microsoft Word - Advanced

Microsoft Excel - Advanced 

Microsoft PowerPoint- Advanced

SVN - Advanced

PUBLISHED TITLES

“Counting with Paula”,TV Series

“Tales of Christmas 2017”, Short Film

“Argo’s World”,TV Series

“Circle Line”,Feature Film

"Franklin and Friends", TV Series

"Garfield et Cie", TV Series

“Leo AR”,iOS/Android mobile game

“UNO & Friends”, Android Mobile Game

“Modern Combat 4”, Android mobile game

“Catch That Dragon”, iOS mobile game

“Green Farm 3”, iOS mobile game

“Little Big City”, iOS mobile game

SELECT CLIENTS

(including but not limited to)

Ellipsanime (Dargaud Media)

Nelvana

France 3

MediaCorp TV (Singapore)

Changi Airport Group

Taipan Films`

Gameloft

Omens Studios

BACKGROUND

 

I am a French national working as a Concept Artist with over 4 years of experience working in the Entertainment Industry, primarily in games and animation. I’m a reliable designer who is very focused on meeting client expectations and deadlines.

 

I am a team focused designer having worked in large teams with members from different disciplines, backgrounds, and cultures. I have learnt to be flexible with both my design process and style to best match the needs of the project.

 

Overall, I am a highly enthusiastic and passionate designer, always happy and willing to learn, and very excited to bring my experience and motivation to my team.

EXPERIENCE

 

CONCEPT ARTIST – Contractor

August 2018 - Current 

  • Created designs and illustrations for children’s books 

  • Ideation and support drawings for props, characters, and set designs for an animated children’s program

  • Developed project pitch packages 

 

LEAD DESIGNER - Omens Studio

May 2017 – July 2018

·       Managed and supervised the concept art team

·       Provided art direction support for different teams inside the production team

·       Liaised between the senior management and individual team leads

·       Managed information and work flow between the pre-production and production teams

·       Developed and managed internal work pipelines bespoke for each new project

·       Designing characters, props, and environments for animated programs

·       Creating and supervising merchandise tie-in material in accordance with the brand strategy

 

CREATIVE DIRECTOR – Lumigrade

November 2014 – May 2015

  • Plan and create project pitch packages

  • Storyboarding

  • Designed marketing material such as but not limited to, logos and posters

  • Scriptwriting

  • Supervised the editing team 

  • Responsible for face to face client presentations

 

DESIGNER– Gameloft

September 2014 – November 2014

  • Creating designs for internal IPs 

  • Collaborating with Graphic Designers and publishers for companywide publications 

  • Overseeing quality assurance and publications for company IPs

  • Coordinating between internal and external 3rdparties during the development cycle

PROJECT MANAGER– Gameloft 

July 2014 – September 2014

  • Responsible for managing 2 published Android titles – UNO & Friendsand Modern Combat 4

  • Managed and coordinated a mobile game development team 

  • Liaised between the producers around the world to maintain company consistency and deadlines

  • Maintaining project development progress according to changing milestones and deadlines

 

ASSISTANT PRODUCER– Gameloft

July 2013 – July 2014

  • 3 published titles – Catch That Dragon(iOS), Green Farm 3 (Android), and Little Big City(Android)

  • Created and managed art direction 

  • Managed and coordinated project workflows and pipeline 

  • Communicated between the programming and art teams 

  • Supervised the development and roll out of live updates 

  • Managed and coordinated between different Gameloft offices (Canada, France, Indonesia, Japan, Singapore, and Vietnam) 

  • Created project pitches and prepared industry and SWOT analysis presentations 

 

ASSISTANT PRODUCER– Infinite Frameworks Studios

September 2010 – June 2011

  • Supervised workflow and deadline targets 

  • Managed the VFX team 

  • Developed marking analysis for animation in Asia 

  • Collaborated in developing a business plan for South East Asia 

  • Designed company pitch packages 

  • Prepared and coordinated company advertising material 

EDUCATION

FZD School of Design – Advanced Diploma in Entertainment Design, 2017

FZD School of Design – Diploma in Industrial Design, 2016

Kedge Business School – Masters in Management (Global Management), 2013

Huazhong University of Science and Technology – Masters in Management (Business Administration), 2013

Universidad Rey Juan Carlos/Kedge Business School – Bachelors in Management (Business Management), 2012